More bugfixes and a first version of sound effects. Note that the sound effects are a work in progress and will require tweaking before they are good enough. You can turn off sound (and music) from the settings menu.
#660 Add sound effects
#666 Adjust spell damage
#665 Fix Bracers of Samson so they don't prevent Orcs from attacking at all
#664 Fix menu scrolling issues
#663 Fix issue with no healing gained when moving to a new level
#662 Fix problem with destroyable terrain
#661 Do not generate chests in open doors
I have received some very positive feedback regarding the music in Dweller. The man behind the absolutely brilliant music is James Michael St. Clair. All of the music is available on Soundcloud in case you need a musical fix when you don't play Dweller. Check it out!
Minor release that adjusts intro, story, death and win picture size so that it fits on the screen. The new version should also fix the occasional freeze bug that started showing up in 1.24.9. Please let me know if the game still hangs after you update!
#654 Fix story, win and death pictures that are too large on some devices
#653 Fix occasional crash bug
#652 Fix scrambled intro texts
#651 Don't show music toggle setting in J2ME version
#650 Make sure that music doesn't start again if it's turned off when switching level
#649 Make sure Android version is installable to SD-card
It's finally here, the next release of Dweller. It's not a perfect release, there's still a few minor issues, but I just had to release something. Please report any issues you find, especially graphics glitches. There's quite a few interesting changes to the impact of Speed and Defense. The following is now true for the stats in Dweller:
One point of speed...
...equals 1% dodge chance
...equals 5% faster actions
One point of Defense...
...equals 1% less damage taken
...equals 1% block chance when using a shield (and each point of defense on the shield increase the block chance by 3%)
One point of Attack...
...equals 1% more damage done
One point of Magic...
...equals 1% more spell damage done
I've also added a few new donor-created artifacts. One is a very interesting polymorph item which I'll probably have to nerf a bit before it's balanced. Don't forget that you can create your own item if you donate €5 or above.
You will also notice that the new version (Android and Desktop) features some brilliant music created by forum user JimmyMike.
#610 Make sure that charmed creatures are valid targets for monsters
#643 Add polymorph item
#641 Add Bracers of Samson or similar item
#580 Targeting mode not displayed correctly - quickslot use then spellbook use
#640 Add Trapper's tools that allow the player to set traps
#645 Change so that stone blocks and other terrain features can be pushed onto almost any kind of terrain
#516 Add missing data to items.html and monsters.html
#644 Add possibility to disarm pressureplates
#636 Adjust speed stat's impact on action (1 Speed = 5% faster)
#638 Remove field of view from minimap to make it easier to use
#637 Add option to hide the message log
#635 Adjust block chance (1 point of own defense = 1% block, 1 point of shield defense = 3% block)
#634 Adjust dogde chance (1 point of Speed = 1% dodge)
#632 Add new splash, death and win screens
#631 Fix weapon damage distribution
#630 Nerf (again) Calvin's Imagination
#629 Fix bug with crossbow hitting three instead of the intended two targets
#628 Fix crash when using crossbow against target at the edge of the map