This release contains a few performance improvements and stability fixes that should speed up key areas of the game. The major performance bottleneck right now, especially on Android, is the actual rendering of graphics. I will have to look into switching to another graphics engine for Android, but it will have to wait a little while longer.
The new version also fixes some recently introduced bugs related to the Sewers and to poisons ans poison immunity.
Please note that this version breaks save game compatibility.
#415 Improve performance
#416 Doors and chests should be generated in the sewers
#417 All undead should be immune to poison
#418 Horned Helmet graphics is off by one pixel
#419 Oozes should be immune to poison
#420 Fix problem with poison immunity
#421 Improve speed when changing orientation [Android]
#422 Effects with a 1 cell radius incorrectly affected some targets twice