Monday, April 9, 2012

Dweller 1.17.2 - bugfix release

It was to be expected with such radical changes to map rendering ... Bugs. Many bugs. All of them solved now. Sorry for the inconvenience.

5 comments:

  1. I don't see any visual changes from 1.17.1 on my device (Nokia 5800, j2me).

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  2. There's no real visual changes from 1.17.0 to 1.17.2. The fixes are mostly related to screen redraws and pathfinding.

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  3. The new version is really weird for me.
    I couldn't attack with my wizard, because on pushing 0, it didn't change from inspect/move... (I hope, this isn't the part of the nerfing you mentioned. :) )
    After I descended into the dungeon, the part, where I should see black squares (unexplored area), I saw grass and such from the last level (like it would burn in the sreen).

    I think, I have to update my phone from symbian to android. :)

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  4. I'm having the same problem as Thot.
    Also the first level is basically one big square filled bookshelves and chairs everywhere. I'm using symbian too, Nokia C1-01.

    About the distribution; Getjar doesn't support download through a PC, which makes it difficult for users with no mobile internet to get Dweller, most people these days got it but still it might be useful to have direct download link.

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  5. Thot and Zeta: Equipment cycling while in targeting mode has been fixed in 1.17.3. The corrupt graphics in unexplored areas has also been solved.

    Zeta: You were getting a debug level from 1.17.0. If you start a new game things should be back to normal.

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