Wednesday, February 15, 2012

Dweller 1.16.5

Dweller 1.16.5 is now available for download. The main focus of the release has been to improve the user experience. I have removed the <more> prompts (you can enable them from the settings menu if you really want them) to make the game faster. Another really great addition that many players have asked for is tap-to-move with full pathfinding to make exploration easier. Targeting feedback has also been improved and there's a new Equip menu that pops up if you pick up an item of a type that you aren't already using. Full change log:

#72 Items and monsters in walls
#50 Move buy/sell options to top of NPC menues
#57 Remove messages when selling/buying
#58 Change targeting icon when you can see but not target the selected creature
#47 Evaluate if a Equip popup should be shown when picking up an item of a type that isn't equipped
#73 Nerf troll healing
#69 Reduce amount of more prompts
#49 Remove blood splatter after a while
#30 smaller text log..
#17 Pathfinding
#42 Use Android display density to scale UI accordingly
#66 Monster sleep and idle animations not removed
#56 Improve item comparison
#77 Add "Miss" scrolling combat text (sct)
#78 EFFECT_LEVITATE_TARGET message missing/incorrect
#67 Allow buy/sell when a quest is ready to be turned in


  1. The "no hard keys" bug appeared again for me with the java version.
    After I talked with a merchant / recalled / started a new game, I can't move/open up the menu.

  2. Damn it. I did a last minute fix for an input related issue and obviously didn't test properly. I have reverted to the 1.16.4 version for Dweller Desktop and temporarily disabled the Android version. I will fix this tonight and release a bug fix. I'm really sorry for the inconvenience.

  3. Can you make it so that the pathfinding click-to-move can be turned off? I preferred Dweller over other android roguelikes because it LACKED that feature. I find it annoying

  4. @DrRocktastical: I've added this as a feature for the next release: